Game Crash when Loading the Combat

Troubleshooting and assistance for technical issues.

Game Crash when Loading the Combat

Postby Beastman » Thu Jun 19, 2014 12:17 pm

Only once, but game crashed when I tried to engage the Undead in the starting village's mausoleum. Cannot find a crash-file, but here is some information from Windows:

Name der fehlerhaften Anwendung: LoX.exe, Version: 0.8.9.1169, Zeitstempel: 0x53a1ba89
Name des fehlerhaften Moduls: ntdll.dll, Version: 6.1.7601.18247, Zeitstempel: 0x521ea8e7
Ausnahmecode: 0xc0000005
Fehleroffset: 0x00038e19
ID des fehlerhaften Prozesses: 0x9fc
Startzeit der fehlerhaften Anwendung: 0x01cf8b9dce644510
Pfad der fehlerhaften Anwendung: D:\Spiele\Steam\steamapps\common\LordsOfXulima\LoX.exe
Pfad des fehlerhaften Moduls: C:\Windows\SysWOW64\ntdll.dll
Berichtskennung: b7faf956-f79e-11e3-aa6c-00a0d1ae26da

Anwendung: LoX.exe
Frameworkversion: v4.0.30319
Beschreibung: Der Prozess wurde aufgrund eines Ausnahmefehlers beendet.
Ausnahmeinformationen: Ausnahmecode c0000005, Ausnahmeadresse 776F8E19
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Re: Game Crash Mausoleum

Postby Menorbriam » Fri Jun 20, 2014 10:01 pm

It seems that the error (exception in programming language) has not been captured and displayed with the reporting window. So it has been outside the game program, specifically in ntdll.dll which is a windows library. We cannot do much about this, please tell us if the error happens again.
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Re: Game Crash Mausoleum

Postby Beastman » Sat Jun 21, 2014 11:32 am

Yesterday the same crash occured two times more, each time when combat was initiated (switching from map screen to combat screen). Once when i wanted to attack the southern guards from the starting village, the other time I can't remember anymore...the message from windows. I'll swapped out the dll. file and will see if that solves the problem...
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Re: Game Crash Mausoleum

Postby Beastman » Sun Jun 22, 2014 9:00 pm

I'll swapped out the dll-file and even re-installed the NetFramework. Same thing happened today once. Once again when initiating a fight and the game would load the battle screen. I'll try another computer - unfortunately my other computer also runs on Win7 64 bit. I would like to try it out on a 32-bit version - perhaps this is where the problem lies.
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Re: Game Crash Mausoleum

Postby Menorbriam » Mon Jun 23, 2014 8:08 am

32 bit/ 64 bit is not a problem. Perhaps it is a problem with loading the combat resources in parallel. We are going to check it. I change the topic title so it is easier for other people who has the same problem find it.
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