They are billions discussion and feed back

General discussion about NGames, Lords of Xulima, classic RPGs, gaming, etc.

They are billions discussion and feed back

Postby trooper828xx » Tue Dec 19, 2017 7:52 pm

I know they stated that the feedback and other such things will be held on steam but oh whale.
What i wanna see fixed -
pathfinding, that is really the only big problem i have with this game

what i want to see added -

Bigger maps, allow for different sized maps (each with varying difficulty) and even allow for different starting area sizes

More types of soldiers, human soldiers are lacking in variety, i would like to see types of mechs, ground units and maybe even flying units to be added. I also would prefer a different weapon sound, as rn they sound a bit too "fake" for my liking, especially the soldiers weapon sounds.

General technology tree, i like the tech tree so far but i would like to see just a general research building(s) to be added. these building can store different things that can make already existing building, units, etc... become stronger in different ways. ex for units - new gun, has increased fire rate. things like that

Decrease the general size of everything, i kinda feel like everything is way too big, i wanna see the building increase in size and units decrease in size (maybe just decrease in unit size and ignore the building size change. the units that are just people look and feel like GIANTS when compared to the tents. the zombies should also change in size to corespond with the human unit changes

anyone who wishes to add other suggestions here, leave them in the comments. and i hope this post gets attention from the devs :) good day
trooper828xx
 
Posts: 2
Joined: Tue Dec 19, 2017 7:39 pm

Return to General Discussion

Who is online

Users browsing this forum: Bing [Bot] and 18 guests